Substance Abuse Prevention

Too Good for Drugs Grade 2 - 2019 Edition

The Revised Edition of Too Good for Drugs in Grade 2 builds a foundation for drug-free living through a fun and interactive journey of setting reachable goals, communicating effectively, and making responsible decisions.  The program focuses on developing students’ social-emotional skills and reinforces those skills through interactive, social activities.

Second graders meet Wagner and his cast of furry friends as they discover how to set reachable goals and make responsible decisions.  Students go on a scavenger hunt to find classmates who respond to their emotions in healthy ways, use I-messages to help Wagner communicate assertively, and practice their active listening skills with their Listen Up Pups.

Students help Wagner manage peer pressure from his classmates and learn strategies for refusing the pressure.  With the help of their band of healthy superheroes they learn to handle mistakes in healthy ways.  Students help Wagner’s friends learn about the safe use prescription and over-the-counter medications and help Wagner make healthy choices so he can make it to hockey practice before he runs out of energy.   

Daily Workouts, Home Workouts, and cross-curricular activities follow each lesson so students can practice and apply the concepts developed in each lesson at home and with their peers.

Item# A4250

 

$265.95


Program Kits

The Too Good toolkit includes everything you need to teach the lessons:

  • Teacher's Manual
  • 30 Student Workbooks
  • Wagner Puppet
  • Stop and Think Poster
  • Stop and Think Audio CD
  • Homeward Bound Game Poster
  • Health Goalie Game Poster
  • Smart Paws Game Poster
  • Superhero Team Display Cards
  • Homeward Bound Activity Cards
  • Buddy Builder Activity Cards
  • Health Goalie Activity Cards
  • Smart Paws Activity Cards
  • Wagner's Bone Display Card

Curriculum features include:

  • Ten 30-minute research based lessons completely scripted and conveniently presented in a three-ring binder, making them easy to use and enjoyable to teach.
  • Interactive lessons beginning with clearly-stated, measurable objectives and a list of materials needed to teach the lesson.
  • A parent component, “Home Workout: Exercises for Parents and Kids,” to extend prevention skills and messages into the home.
  • A “Looking for More?” section with suggestions for infusion, recommended reading, and additional activities for reinforcing important concepts and skills.
  • Assessment materials to measure program effectiveness, fidelity of implementation, and student knowledge.
  • Too Good for Drugs logic model including the program’s theory of change and the proven strategies incorporated into the lessons.
  • Strategies and methods to build family and school connectedness to reinforce the healthy social and emotional development of the students.

Understanding the Logic Model

The Mendez Foundation developed Logic Models for Too Good to map out the Theory of Change and demonstrate graphically the assumptions that drive the learning and behavior change in Too Good. The logic model communicates an "if-then" message of what changes the program intends to produce. It helps to make the connections among the target group, goals, strategies, objectives and planned program results and lays out what the program is expected to achieve and how it is expected to work.

Logic Model

Research Design

Each of the Too Good evaluation studies were conducted by third-party researchers and used randomized treatment-control group designs (pre-test/post-test, 20-week post-test, or one-year follow-up). The Researchers examined pre-test equivalence between treatment and control groups; potential bias of loss of student data over time; quality of program implementation; and estimates of reliability and validity of assessment tools.

The award-winning Too Good programs have undergone rigorous, independent evaluation studies to measure their effects on students' skills, attitudes, intentions, and behaviors. Studies have been published in peer-reviewed journals and presented at national evaluation conferences. These studies demonstrate the effectiveness of Too Good.

Too Good for Drugs Research Reports

2000 Summary 2000 Full Report 2001 Summary 2001 Full Report 2003 Summary 2003 Full Report

2007 Summary 2007 Full Report   2013 Summary 2013 Full Report

Organization/AgencyTGFD K-8TGFV K-8TGFD&V High School
NREPP: National Registry of Evidence-Based Programs & PracticesReviewed evaluation
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Reviewed evaluation
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Reviewed evaluation
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OJJDP: Office of Juvenile Justice & Delinquency PreventionPromising program
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Exemplary program
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Exemplary program
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Promising Practices Network: Programs that WorkScreened program
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Screened program
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Screened program
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SAMHSA: Substance Abuse & Mental Health Services Administration Model programModel programModel program
What Works Clearinghouse: U.S. Department of Education, Institute of Education SciencePositive effects on behavior
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Positive effect on behavior & knowledge, attitudes & values
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Positive effect on behavior & knowledge, attitudes & values
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Awards

Too Good programs have earned recognition and acclaim for their impact in promoting safer and healthy youth and communities. 

  • Florida Alcohol and Drug Abuse Association's (FADAA) Best Practices Award
  • The American Medical Association's National Congress on Adolescent Health
  • The President's Child Safety Partnership
  • Southeast Regional Center for Drug-Free Schools and Communities Shining Star Award
  • Our programs received a high rating in "Drug Strategies"

Other Recognition

Recognition for Too Good for Drugs™ in Drug Strategies "Making the Grade": "Some very strong elements in this very detailed, 10 session per year curriculum. Provides developmentally appropriate information about alcohol, tobacco and marijuana. Normative education activities creative and compelling, new ideas for games. Includes no-use pledge."

Recognition for Too Good for Violence in Drug Strategies "Safe Schools, Safe Students": "A delightful package of materials (that) complements this highly interactive 4-9 session program. Strongly focused on critical skill areas. Extremely detailed instructions for teachers. Very complete."

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