The Too Good Curriculum Kit includes everything you need to teach the lessons:
- Teacher Manual
- 30 Student Workbooks
- Goal Setting Model Poster
- Goal Setting Scramble Puzzle
- Decision Making Model Poster
- Healthy, Alcohol Impairment, and THC Impairment Brain Scan Cards
- Stroop Test Poster
- Role Play Script Activity Set
- Cash Flow Activity Cards
- At Your Own Risk Activity Cards
- Party Smart Activity Set
- The Operating System Activity Cards
- The Buddy System Activity Cards
- The Blunt Truth Activity Cards
- That's Life Activity Cards
- Listen Up! Activity Cards
- The Social Hacker Activity Cards
- Game Pieces w/ Die
Curriculum Features include:
- Scripted Design - Ten 50-minute fully scripted, research-based lessons conveniently presented in a tabbed spiral-bound book, making them easy to use and enjoyable to teach.
- Comprehensive Lesson Planner with clearly-stated, measurable objectives, topic rationale, and allotted activity times.
- Lesson Resource Pack with Activity Visual Displays, Activity Instructions, Home Workouts, and Evaluation Instruments in a downloadable for display or print format.
- Parent Component - “Home Workout: Exercises for Adults and Kids,” to extend prevention skills and messages into the home.
- Looking for More? - Each lesson includes cross-curricular lesson extenders with suggestions for infusion, recommended reading, and additional activities for reinforcing important concepts and skills.
- Assessment Materials to measure student outcomes and process outcomes including implementation effectiveness and fidelity of implementation as well as student knowledge, attitudes, and behavior.
- Comprehensive Pre-Delivery Training Component covering Character Education and Normative Education concepts, Fidelity of Implementation, as well as guidance for facilitating discussions about various conflict and peer influence topics.
- Logic Model including the program’s theory of change and the proven strategies incorporated into the lessons.
- Strategies and methods to build family and school connections to reinforce the healthy social and emotional development of the students.
How does Too Good work?
Too Good offers separate, developmentally appropriate curricula for each grade level in grades six through eight. Each grade level builds on the previous by continually developing skills and addressing common issues faced in middle school life, teaching students how to manage situations in a positive and healthy way.
Mitigates risk factors and builds protective factors
Too Good uses skill development to mitigate the risks associated with problem behaviors including:
- Poor Social Skills
- Peer Rejection
- Inappropriate Social Behaviors
- Favorable Attitudes Toward Drug Use
- Low Perception of Harm
- Friends Who Engage In Problem Behaviors
Too Good builds protection within the student by:
- Providing Opportunities for Pro-Social Involvement
- Establishing No-Use Norms
- Promoting Bonding to Pro-Social Peers
- Increasing Personal and Interpersonal Skills Associated with Positive Behaviors and Student Success
Understanding the Logic Model
The Mendez Foundation developed Logic Models for Too Good to map out the Theory of Change and demonstrate graphically the assumptions that drive the learning and behavior change in Too Good. The logic model communicates an "if-then" message of what changes the program intends to produce. It helps to make the connections among the target group, goals, strategies, objectives and planned program results and lays out what the program is expected to achieve and how it is expected to work.
Research Design
Each of the Too Good evaluation studies were conducted by third-party researchers and used randomized treatment-control group designs (pre-test/post-test, 20-week post-test, or one-year follow-up). The Researchers examined pre-test equivalence between treatment and control groups; potential bias of loss of student data over time; quality of program implementation; and estimates of reliability and validity of assessment tools.
The award-winning Too Good programs have undergone rigorous, independent evaluation studies to measure their effects on students' skills, attitudes, intentions, and behaviors. Studies have been published in peer-reviewed journals and presented at national evaluation conferences. These studies demonstrate the effectiveness of Too Good.
Research Reports
2000 Summary 2000 Full Report 2001 Summary 2001 Full Report 2003 Summary 2003 Full Report
| Organization/Agency | TGFD K-8 | TGFV K-8 | TGFD&V High School |
|---|---|---|---|
| What Works Clearinghouse: U.S. Department of Education, Institute of Education Science | Positive effects on behavior View Report | Positive effect on behavior & knowledge, attitudes & values View Report | Positive effect on behavior & knowledge, attitudes & values View Report |
| CASEL: Collaborative for Academic, Social, and Emotional Learning | Not Yet Rated | Elementary SELect Program View Report | Not Yet Rated |
| NREPP: National Registry of Evidence-Based Programs & Practices | Reviewed evaluation View Report | Reviewed evaluation View Report | Reviewed evaluation View Report |
| CEBC: California Evidence Based Clearinghouse for Child Welfare | TGFD Grade 6 Scientific Rating 2 - Supported by Evidence View Report | Not Yet Rated | Not Yet Rated |
| OJJDP: Office of Juvenile Justice & Delinquency Prevention | Promising program View Report | Exemplary program View Report | Exemplary program View Report |
| Promising Practices Network: Programs that Work | Screened program View Report | Screened program View Report | Screened program View Report |
| SAMHSA: Substance Abuse & Mental Health Services Administration | Model program | Model program | Model program |
Awards
Too Good programs have earned recognition and acclaim for their impact in promoting safer and healthy youth and communities.
- Florida Alcohol and Drug Abuse Association's (FADAA) Best Practices Award
- The American Medical Association's National Congress on Adolescent Health
- The President's Child Safety Partnership
- Southeast Regional Center for Drug-Free Schools and Communities Shining Star Award
- Our programs received a high rating in "Drug Strategies"
Other Recognition
Recognition for Too Good for Drugs™ in Drug Strategies "Making the Grade": "Some very strong elements in this very detailed, 10 session per year curriculum. Provides developmentally appropriate information about alcohol, tobacco and marijuana. Normative education activities creative and compelling, new ideas for games. Includes no-use pledge."
Recognition for Too Good for Violence in Drug Strategies "Safe Schools, Safe Students": "A delightful package of materials (that) complements this highly interactive 4-9 session program. Strongly focused on critical skill areas. Extremely detailed instructions for teachers. Very complete."
Replenish Your Kit ( 22 )
TGFD - Maximizing Life Grade 8 Teacher Manual
$195.95
The Teacher Manual layout and design makes implementation easy with quick set-up and guided materials preparation and lesson objectives and activity timing. The layout...
A2805 - TGFD Maximizing Life Grade 8 Student Workbook English - Pack of 30
$54.95
The Student Workbook is an integral part of the interactive lessons. Workbook activities apply lessons on setting reachable goals, making...
Goal Setting Model Poster
$6.95
Setting a reachable goal is the first step to building confidence, self-esteem, and positive expectations for the future. The Goal...
Goal Setting Scramble Puzzle
$1.95
Students learn that reaching their goals is a lot easier when they have a plan in place and know what...
Decision Making Model Poster
$6.95
Students learn the steps to making responsible decisions and how their decisions can take them closer or further away from...
Scan of Healthy Brain (Underside)
$7.95
SPECT Scan of the underside of an active, healthy brain. Item #A4849
Scan of Brain Damaged by Marijuana Use (Underside)
$7.95
SPECT Scan of the underside of a teenage brain damaged by marijuana (THC) use. Item# A2809
Working Memory Scan - Nondrinker
$7.95
A functional MRI (fMRI) scan of the brain of a teenager completing a working memory test. Item# A2807
Working Memory Scan - Alcohol Impaired
$7.95
A functional MRI (FMRI) scan of the brain of a teenager under the influence of alcohol completing a working memory...
Stroop Test Poster
$6.95
Tetrahydrocannabinol (THC) is the psychoactive chemical in marijuana. The Stroop Test illustrates the challenge of processing two conflicting messages simultaneously...
Grade 8 Role Play Script Set
$7.95
Charlie and James Role Play This interactive role-play teaches students how to identify and understand their feelings and learn to...
Party Smart Game Board
$5.95
Students learn firsthand to party smart as they explore the consequences of drinking alcohol through the experiences of other partygoers...
Party Smart Activity Cards
$12.95
Party Smart teaches students that drinking alcohol isn't necessary to have a good time. Students learn how underage drinking affects...
Cash Flow Activity Cards
$12.95
Everyone’s going to the must-see concert of the year, but you don’t have the cash for the $300 ticket. You...
The Buddy System
$12.95
I have not finished the science project that is due tomorrow. What do I need from you? Advice? A magic...
Listen Up! Activity Cards
$12.95
Is your message getting through? In this cooperative learning activity, the students practice their Active Listening and Assertive Speaking skills...
That's Life...
$9.95
Teenagers face many challenges whether at school, at work, on a team, or with peers. Are there healthier ways to...
The Social Hacker Activity Cards
$12.95
Do you have what it takes to outsmart the system and crack the code? In this high-energy challenge, students dive...
The Blunt Truth Activity Cards
$9.95
Grade 8 Students may think they know a whole lot about marijuana, but do they really know the truth? This...
At Your Own Risk Activity Cards
$9.95
Life is full of risk. Some risks are healthy and make life more rewarding. Others are unhealthy and have negative...
The Operating System Activity Cards
$12.95
Students practice and recall the skills they've learned in Too Good for Drugs Grade 8 in this quick paced cooperative...
Game Pieces with Die
$1.25
Set of six game pieces in six bright colors and one die for use with various in class activities and...





















