Curriculum features include:
How does Too Good work?
TGFV - Social Perspectives High School is a dynamic experiential course designed to immerse students in the core social skill development they need to navigate the world they will enter after high school. The experiential learning design applies interactive games and activities to let the students try on and apply the skills and strategies that are best learned through first hand application.
Ten developmentally appropriate lessons feature topics of great interest to high school students, including managing complex social situations, understanding the characteristics and norms related to dating relationships including the indicators of unhealthy and unsafe relationships, and safe use and appreciation of social media.
Students also explore these skills to help them face the challenges they can foresee and the obstacles they can't as they work to reaching their goals.
Too Good gives students the knowledge, skills, and attitudes they need to make responsible decisions and resolve conflicts peacefully and build healthy relationships now and in the future.
Develops Core Character Traits
TGFV - Social Perspectives High School focuses on and mitigates the risk factors that can be positively affected in the classroom: favorable attitudes toward aggression and other problem behaviors and friends who engage in problem behavior.
Too Good builds protection within the student by:
Builds core social and emotional learning skills
These social and emotional learning skills enhance success in the classroom and at home. These SEL skills promote self-awareness and social awareness and have been linked with school success and positive development:
The Mendez Foundation developed Logic Models for Too Good to map out the Theory of Change and demonstrate graphically the assumptions that drive Too Good. The logic model communicates an "if-then" message of what changes the program intends to produce. It helps to make the connections among the target group, goals, strategies, objectives and planned program results and lays out what the program is expected to achieve and how it is expected to work.
Each of the Too Good evaluation studies were conducted by third-party researchers and used randomized treatment-control group designs (pre-test/post-test, 20-week post-test, or one-year follow-up). The Researchers examined pre-test equivalence between treatment and control groups; potential bias of loss of student data over time; quality of program implementation; and estimates of reliability and validity of assessment tools.
The award-winning Too Good programs have undergone rigorous, independent evaluation studies to measure their effects on students' skills, attitudes, intentions, and behaviors. Studies have been published in peer-reviewed journals and presented at national evaluation conferences. These studies demonstrate the effectiveness of Too Good.
|Organization/Agency||TGFD K-8||TGFV K-8||TGFD&V High School|
|What Works Clearinghouse: U.S. Department of Education, Institute of Education Science||Positive effects on behavior|
|Positive effect on behavior & knowledge, attitudes & values|
|Positive effect on behavior & knowledge, attitudes & values |
|CASEL: Collaborative for Academic, Social, and Emotional Learning||Not Yet Rated||Elementary SELect Program |
|Not Yet Rated|
|NREPP: National Registry of Evidence-Based Programs & Practices||Reviewed evaluation|
|CEBC: California Evidence Based Clearinghouse for Child Welfare||TGFD Grade 6 |
Scientific Rating 2 - Supported by Evidence
|Not Yet Rated||Not Yet Rated|
|OJJDP: Office of Juvenile Justice & Delinquency Prevention||Promising program|
|Promising Practices Network: Programs that Work||Screened program|
|SAMHSA: Substance Abuse & Mental Health Services Administration||Model program||Model program||Model program|
Too Good programs have earned recognition and acclaim for their impact in promoting safer and healthy youth and communities.
Recognition for Too Good for Drugs™ in Drug Strategies "Making the Grade": "Some very strong elements in this very detailed, 10 session per year curriculum. Provides developmentally appropriate information about alcohol, tobacco and marijuana. Normative education activities creative and compelling, new ideas for games. Includes no-use pledge."
Recognition for Too Good for Violence in Drug Strategies "Safe Schools, Safe Students": "A delightful package of materials (that) complements this highly interactive 4-9 session program. Strongly focused on critical skill areas. Extremely detailed instructions for teachers. Very complete."
The TGFV Social Perspectives High School Revised Edition Teacher's Manual includes ten fully scripted fifty minute interactive lessons. The manual...
The standard TGFV curriculum kit supports a class size of up to 24 students. This Activity Pack includes includes additional activity...
In Roll Call, students divide into pairs to apply their effective communication skills. Speakers describe the images of the people...
Players make their way along the Trial Run course as they overcome obstacles to reaching their goals. Positive thinking strategies...
Players make their way along the Trial Run course as they overcome obstacles to reaching their goals. Positive thinking strategies and a...
In this capstone activity, high school students answer challenging questions relevant to the material they learned over the course of...
My older brother always understood me best and he just moved away to college. I miss him so much. What...
Students identify and practice stress management techniques and state why they are healthy in this quick-paced cooperative learning game. Part...
Should you really take that unimportant phone call in a public library? In this interactive activity, students are asked to...
In this small group activity, High School students learn the impact of compromising their own values and "wearing" negative character...
Students examine the characteristics of healthy and unhealthy dating relationships in this quick-paced role play activity. By continuing to emphasize...
My Year Book Picture role play set includes scripts for each player including the Narrator, Bella, Blake, Howard, and Nikki. In...
Students put the pieces together to learn healthy dating behaviors. This activity asks students to consider how traits like jealousy,...
Set of six game pieces in assorted colors and one die for use with various board games. Item #PR1001