Too Good for Drugs and A Peaceable Place together form a universal substance use prevention, violence prevention, and character education program series that promotes the development of the skills, attitudes, and behaviors consistent with positive, pro-social living to encourage healthy emotions management and actions, resistance to substance use and medicine misuse, respect between peers, and self-awareness and social awareness to foster supportive and respectful learning environments.
Too Good offers developmentally appropriate curricula for Kindergarten through High School. Each grade level builds on previous levels developing the skills sequentially with engaging, age-appropriate lessons and activities.
Too Good focuses on the risk factors and negative social norms that can be positively affected in the classroom: favorable attitudes toward substance use, violence, and other problem behaviors and friends who engage in problem behavior.
Too Good builds protection within the student by:
Too Good uses skill development to mitigate the risks associated with problem behaviors including:
TGFDV introduces and develops self-efficacy and interpersonal skills linked with healthy development and academic success to promote self-awareness and social awareness:
Additional skills development and application concepts built into the course to promote positive social development and resistance to substance use:
TGFDV promotes character development by strengthening nine character traits:
The Mendez Foundation developed Logic Models for Too Good to map out the Theory of Change and demonstrate graphically the assumptions that drive Too Good. The logic model communicates an "if-then" message of what changes the program intends to produce. It helps to make the connections among the target group, goals, strategies, objectives and planned program results and lays out what the program is expected to achieve and how it is expected to work.
TGFV Logic Model TGFD Logic Model
Each of the Too Good evaluation studies were conducted by third-party researchers and used randomized treatment-control group designs (pre-test/post-test, 20-week post-test, or one-year follow-up). The Researchers examined pre-test equivalence between treatment and control groups; potential bias of loss of student data over time; quality of program implementation; and estimates of reliability and validity of assessment tools.
The award-winning Too Good programs have undergone rigorous, independent evaluation studies to measure their effects on students' skills, attitudes, intentions, and behaviors. Studies have been published in peer-reviewed journals and presented at national evaluation conferences. These studies demonstrate the effectiveness of Too Good.
Organization/Agency | TGFD K-8 | TGFV K-8 | TGFD&V High School |
---|---|---|---|
What Works Clearinghouse: U.S. Department of Education, Institute of Education Science | Positive effects on behavior View Report | Positive effect on behavior & knowledge, attitudes & values View Report | Positive effect on behavior & knowledge, attitudes & values View Report |
CASEL: Collaborative for Academic, Social, and Emotional Learning | Not Yet Rated | Elementary SELect Program View Report | Not Yet Rated |
NREPP: National Registry of Evidence-Based Programs & Practices | Reviewed evaluation View Report | Reviewed evaluation View Report | Reviewed evaluation View Report |
CEBC: California Evidence Based Clearinghouse for Child Welfare | TGFD Grade 6 Scientific Rating 2 - Supported by Evidence View Report | Not Yet Rated | Not Yet Rated |
OJJDP: Office of Juvenile Justice & Delinquency Prevention | Promising program View Report | Exemplary program View Report | Exemplary program View Report |
Promising Practices Network: Programs that Work | Screened program View Report | Screened program View Report | Screened program View Report |
SAMHSA: Substance Abuse & Mental Health Services Administration | Model program | Model program | Model program |
Too Good programs have earned recognition and acclaim for their impact in promoting safer and healthy youth and communities.
Recognition for Too Good for Drugs™ in Drug Strategies "Making the Grade": "Some very strong elements in this very detailed, 10 session per year curriculum. Provides developmentally appropriate information about alcohol, tobacco and marijuana. Normative education activities creative and compelling, new ideas for games. Includes no-use pledge."
Recognition for Too Good for Violence in Drug Strategies "Safe Schools, Safe Students": "A delightful package of materials (that) complements this highly interactive 4-9 session program. Strongly focused on critical skill areas. Extremely detailed instructions for teachers. Very complete."
The Teacher Manual layout and design makes implementation easy with quick set-up and guided materials preparation with lesson objectives and...
The Student Workbook is an integral part of the lessons. Students launch into the activities by naming and illustrating a...
The Student Workbook is an integral part of the lessons. Students launch into the activities by naming and illustrating a...
Setting a reachable goal is the first step to building confidence, self-esteem, and positive expectations for the future. The Goal...
Students learn the steps to making responsible decisions and how their decisions can take them closer or further away from...
This glossy, four-colored poster creatively outlines six peer-pressure refusal strategies. Item #A4460
Conflict happens when people have different goals, opinions, or points of view. Students learn five cooperative approaches to peacefully resolve...
How does tobacco use affect the body? This colorful puzzle teaches fourth graders the negative health risks of tobacco use...
Bullying Response Strategy Cards prepare students to effectively and peacefully respond to bullying situations. Set of 5 11" x 8"...
Students learn to identify and manage emotions in this lively Face Off Card Game. A series of emoticons is displayed...
How would you go about catching a monster in your closet? How would a visit to the zoo be different...
Do you want to join me for a smoke? No, thank you! Students identify scenarios and their peer-pressure refusal strategies...
Students review what they have learned about the safe use and handling of prescription and over-the-counter medications by facing scenarios...
Too Good for Drugs Grade 4 lessons culminate as students race around the block to get their Peer Pawns from...
Too Good for Drugs Grade 4 lessons culminate as students race Around the Block to get their Peer Pawns from...
Pop Up! reinforces what students learned about how to approach conflicts with a cooperative attitude and how to resolve conflicts...
In the Say What? card game, students match words and definitions to review what they learned about identifying and managing...
Students set out on a quest to practice their positive role model skills. Navigating the school halls and classrooms, students...
Students identify positive role model qualities by matching Quality Cards to Quote Cards in the Friendship Files game. Friendship Files...
Set of six game pieces in six bright colors and one die for use with various in class activities and...